Everyone Has Problems, and One Of Mine Is Bestiaries
The first step in recovery is admitting you have a problem… I started buying bestiary supplements to use for inspiration in my games, but how many does one really need?
Adventure awaits…
The first step in recovery is admitting you have a problem… I started buying bestiary supplements to use for inspiration in my games, but how many does one really need?
Well, that did not go like I expected. Once again, as I tried to complete a long-term writing challenge, I got off track and fell behind. This time it was an attempt to post a spell a day for Barbarians of Lemuria.
The Demons of Z’toth is an infamous and feared spell that summons a lesser demon to slay a victim.
Augury is a common spell used by Sorcerers to gain limited information about the future. This is the basic form of divination, gaining simple information about whether some event will turn out as desired.
This spell creates a fire that contains the essence of that element. It cannot be extinguished by any means except by Arcane Water or a spell to dispel the fire itself.
Creates a mist that fills an area of a small village. The fog obscures vision beyond 5’ from the viewer.
This spell turns any mundane object into a Sorcerer’s Staff. A sorcerer’s staff allows the sorcerer to extend his touch when casting other spells or can just be used as a club.
The Shadows of Tholendhu is a legendary and feared spell, that is whispered of in hushed tones when the evil god Tholendhu is mentioned.
I saw somewhere online that someone was trying to write up a spell each week. That made me think of the Dungeon 52 Challenge that went around last year—and I wondered if I could do that with spells, too.
I recently decided to change from using Blades & Black Magic as my fantasy gaming ruleset to Barbarians of Lemuria. My first love in roleplaying was The Fantasy Trip, so I really love that style of game. But… I think it is time to move on.