The badger is a small furry animal that is known for its fierce rage. It has a powerful body and strong limbs, with sharp claws, and will defend its territory violently.
Encounter: 1.
ST: 4.
DX: 9.
IQ: 5.
MV: 5.
AR: -1.
DM: 1d3 (claw), 1d6 (bite).
Size: 1.
TR: None.
Behavior: Territorial (12).
Habitat: Hills, Plains.
Category: Natural Beast.
Element: Earth.
Special: Rage. A badger that is wounded will go into a berserk rage, gaining +2 ST and -2 AR. It cannot voluntarily end the rage.
Badgers are medium-sized, furry mammals with pointed noses, sharp teeth and large claws. They have a very powerful body, about 2-3 feet long, weighing 25-35 pounds.
Generally, a badger will avoid conflict. When attacked, or if its territory is encroached upon, it will attack. Attacks will be in a straight-forward manner, with bites from its large teeth and raking with its powerful claws.
The pelt of a badger is typically worth 10 silver pieces. The claws of a badger can also be sold for 5 silver pieces.
The Isle of Ealdun
Badgers are common in the plains and hills areas of the Isle of Ealdun, especially in the kingdoms of Braemar and Urre. Their pelts are worth 10 sp.
The Middle Lands
Badgers are common in hills and plains of Urre, and the forests of Tianshang. They are found in the northern areas of Kavast, but not the southern desert areas.
The Vales
Badgers are common throughout the Vales.
The Shaman’s Valley
Badgers are common throughout the Valley.
Design Notes
Original Inspiration: Blades & Black Magic, C.R. Brandon; Heroes & Other Worlds, C.R. Brandon; Advanced Dungeons & Dragons, TSR; The Fantasy Trip, Steve Jackson Games.