After some long thought, I am scaling back my gaming and sticking to just a couple of campaigns and settings. There is just not enough time to have multiple settings going at the same time.
I have been working hard on my Vales fantasy setting, getting ready to run a solo campaign there. But now I am look ahead to the future--and looking to switch gears and head back out into space.
To make a long story short, I recently got interested in playing a solo campaign in an Arthurian setting. My first choice was King Arthur Pendragon--but that caused me to reconsider my gaming...
The dominant feature of the Isle of Ealdun is the Varge. It is a high, rocky plateau of badlands, with only dangerous roads across it. It is a land ripe for adventure...
Recently I have made a more solid effort to get the information about the Middle Lands setting out of my head and onto the virtual page. I hope to get much of this drafted and out there for everyone to read by the end of the year.
One of the driving themes throughout fantasy and science fiction is that of cultural conflict. It is a great source of adventures, but can be taken to the extreme. Here's the sources of cultural conflicts in the Middle Lands, and how I will be handling it.
As I work on fleshing out the Middle Lands campaign setting, I wanted to explain where I am starting–and why. You can’t eat an elephant in one bite… but you can do it one bite at a time.
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