Converting Creatures to Blades & Black Magic The list of creatures and monsters found in Blades & Black Magic is great, but kinda limited. Here’s what I am doing to …
After a lot of careful consideration, I am blowing up my fantasy campaign world and starting from scratch. I don't make this decision lightly, but I think it is time. Why? I think I need to change the way I viewing worldbuilding--and my world...
One of the common memes throughout roleplaying was the "Thieves' Guild." Much like the Wizards' Guild, it was supposed to be some big mysterious organization, where thieves learned their trade, made contacts and generally did illegal stuff. I hate that concept, and here's why.
Alchemy is kind of a side note in The Fantasy Trip. A couple pages for chemists and alchemists, but not really anything else--just a way for players to get Healing and Universal Antidote potions, along with the good old Universal Solvent. But alchemy could be so much more--from roleplaying to story hooks. Here are some ideas for adding flavor and depth to alchemy in your campaigns.
One of the things I kept hearing about as I got back into gaming again was the term "5 room dungeon." But everything kept leading me back to Johnn Four's roleplayingtips.com site. And his concept for 5 Room Dungeons is perfect for The Fantasy Trip.
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