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Ceremonial Magic in The Fantasy Trip – Part I

This is the first part of a two part series on ceremonial magic. One of the things that always intrigued me about The Fantasy Trip was the ability of groups of wizards to work together to cast big spells. The canon rules only covered creating magic items, but the possibilities were so much more. Here is my attempt at proving ways to take group-based spell casting to the next level.

Old Space Gamer Articles

I have been reading a bunch of old Space Gamer magazines, looking for articles about The Fantasy Trip. I got the ones I could find from Steve Jackson Games, but I also saw some issues of Interplay on Amazon. (Haven't bought those yet). They had a number of great articles, but they were more like a snapshot of the gaming industry in the late 70s and through the 80s.

TFT:Gothic

I recently found the Swords & Wizardry WhiteBox: Gothic supplement from Barrel Rider Games, and was kinda blown away. I've been looking for ideas to add elements of horror to my TFT games, and and this really fit the bill. Here is my take on how to fit those elements into The Fantasy Trip.
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